
Wardenwake: Idle Dungeon Forger
Wardenwake: Idle Dungeon Forger
Browser demo includes early progression up to Level 20.
The full Windows build includes Prestige, offline gains, deeper Awakening, Echo Binding, and more realms.
0.1.4 Echo Binding Update Sale — 40% off during the update launch.
is a public-alpha idle dungeon looter built around long-term relic progression, prestige resets, and build-defining loot.
Fight through dangerous realms, gather randomized gear, socket and corrupt gems, hunt boss uniques, collect permanent soul bonuses, and forge relics that remember what they have survived.
Latest Update: 0.1.4 — Echo Binding Update
Fully awakened relics can now be Echo Bound, permanently consuming the item to create a Bound Echo that grants account-wide legacy power. This update also adds Bound Echo Archive records, Unique Echo cleanup, Soulbinding confirmations, improved guide/changelog entries, and better high-difficulty boss scaling.


Current Public Alpha Features
• Idle and manual combat with auto-fighting toggle
• Multiple realms with escalating difficulty and boss progression
• Randomized loot with rarity, affixes, sockets, unique effects, cursed items, and chase drops
• Boss keys, boss uniques, signature drops, and global ultra-rare items
• Relic History system that tracks important item legacy over time
• Manual Relic Awakening with Astral Ash investment
• Echo Binding system that turns fully awakened relics into permanent account-wide power
• Bound Echo Archive for tracking permanently bound relics and their legacy
• Unique Echoes unlocked through special soulbinding
• Soulbinding and Prestige progression with permanent bonuses
• Gem socketing, combining, corruption, upgrading, and replacement
• Loot rules, mass actions, item locking, upgrade detection, and auto-scrap protection
• Build profiles such as Damage, Boss Killer, Relic Hunter, Gold Farmer, XP Leveling, Offline, Survival, and more
• Safe Box / Vault storage for long-term relic keeping
• Museum and Known Drops collection systems
• Offline progress, autosave, backup, and import tools
• Fantasy-styled UI with item inspect panels, archive popups, guide pages, and version notes
• High-difficulty boss balance tuned for long-term progression and push fights
Screenshots



Collect randomized relics with rarities, affixes, sockets, and unique effects.

Compare, equip, and fine-tune relics to shape your Warden’s build


Craft, reroll, socket, combine gems, and shape your build between dungeon runs.

Soulbind powerful gear, earn permanent echoes, and prestige into deeper realms.



Track rare drops, donate relics, and build permanent collection bonuses.
Controls
- Mouse: Navigate UI
- Left Click Monster Portrait: Manual attack
Recommended
- Windows
- 1920x1080 or higher recommended
- 1600x900 minimum recommended
Public Alpha Notice
Wardenwake is actively being developed. Balance, UI, content, and late-game systems are still evolving based on player feedback. Saves are local, and I recommend using the built-in backup option before major updates.
Planned Next
• More boss uniques and chase items
• More onboarding and tutorial guidance
• More late-game realm and prestige goals
Future Roadmap
Wardenwake is currently a single-player public alpha, but future updates are planned to explore multiplayer-inspired progression systems, including shared world progression, player-driven trading, competitive dungeon milestones, seasonal ladders, and asynchronous ways to compare or interact with other Wardens.
These systems are not part of the initial alpha release, but the game is being built with long-term expansion in mind.
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | TojiDevs |
| Genre | Role Playing |
| Made with | Godot |
| Tags | 2D, Clicker, Crafting, Dungeon Crawler, Fantasy, Idle, Incremental, Loot, Management |
| Average session | A few hours |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Graphics, Text |
Purchase
In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
Development log
- Free Browser Demo Now Available45 days ago
- Wardenwake 0.1.4 — Echo Binding Update45 days ago
- 0.1.3 Public Alpha — Relic Awakening Update47 days ago
- Wardenwake Alpha 0.1.2 — Control & Loot Flow Update48 days ago
- Wardenwake Alpha 0.1.1 — Fantasy Interface Update48 days ago
- Public Alpha 0.1.0 — Initial Release51 days ago

Comments
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Hi, would just like to say that this game is awesome as is for me, just wish there was maybe some kinda non-auto mode where nothing is automatic, as in with fighting for example I find I have so many items and things while I am trying to play that as I am equipping items I already have more better items to equip. I can't keep up. I suppose the easiest way to put it for me is I would LOVE a turn based option. I don't know if that is possible or not but that would be even more awesome. By the way I love the graphics and random affixes and stuff. Very cool and random, I can't personally stand games that I can't replay or are a one off or are always the same every play though so this is way up my alley. Thanks a lot for making it :)
Thank you so much, I really appreciate that. I’m glad the loot, affixes, and overall style are working for you.
I just pushed a new update with a big UI/visual cleanup, and I’m definitely going to add an option to toggle auto-fighting on/off within the next update. That should make it easier for players who want a slower, more manual way to play and manage gear without everything moving so fast.
I’ll also keep improving item management so it’s easier to tell what’s worth equipping. Thanks again for playing and for the great feedback :)